With constant internet growth and technological innovation some of the markets have begun to flourish. The online gaming universe is one such market. Also known as I Gaming which was mostly common with the younger generation, nowadays, attracts people across all different ages and genders. Moreover, the online gaming market is the one in which the associated players make their moves in real time scenario sitting at different places, connected to a server. This makes the game more interesting as it adds up a new behavioral response to various players at different times as the players change almost every time.
Global Online Gaming Market: Key Players
The research study includes profiles of leading companies operating in the global online gaming market. Key players profiled in the report include: Peak Games, Gree, Electronics Arts, Bwin, Party Digital Entertainment, King Digital Entertainment, Arkadium, Playdom, Fun Technologies, Riot Games, NCSOFT, GungHo Online, Giant Interactive, Zynga, Wargaming, Tencent, Microsoft, Sony Corp., Activision Blizzard, Ubisoft, Sega, Konami, Valve and Others.
Drivers for the Global Online Gaming Market:
According to current market condition, increasing popularity of online gaming among the young population across the globe is a key factor expected to drive the growth of the global online gaming market over the forecast period. Also, increasing user awareness about the interactive entertainment systems across the globe resulting into increasing demand for online gaming is important factor expected to support the growth of the target market over the forecast period. In addition, increasing number of smart devices and technological advancements in online gaming industry are some other factors expected to drive revenue growth of the target market in the next few years. Furthermore, increasing demand for e-sports gaming across the globe is important factor fueling growth of the target market.
Opportunities for the Global Online Gaming Market:
A major opportunity in the gaming market lies in the advent of Apple watch, the mobile game developers are focused on working with Apple to create gaming apps for Apple watch. Letter pad is the first gaming specimen of the device. Additionally, the cloud gaming segment is anticipated to be growing massively. The growth of cloud gaming is expected to gain a double-digit growth in the forecast period, as the number of smartphone connections is increasing worldwide. Moreover, smartphones have elevated mobile gaming to unprecedented heights, improved digital distribution infrastructure, and broadband speeds have driven forward the online gaming segment.
Restrains for the Global Online Gaming Market:
One of the restraints for online gaming market are the regulations which revolve around the online gaming market. A particular set of online games which include gambling and money are highly regularized and are looked after by some regulatory bodies which is restricting the increase of user base for the online gaming market. Apart from that, one other restrain for the market is the tax allocated to the manufacturer of the games after the revenue generation, restricting the growth of the online gaming market.
Region Wise, Global Online Gaming Market Analysis:
On the basis of region, global online gaming market include North America, Europe, Asia Pacific, Latin America, Middle East and Africa. The market in Asia Pacific is estimated to account for highest revenue share in the global market, owing to high number of online gamers, increasing disposable income, and high number of smartphone users in economies in the region. Asia Pacific region is followed by North America and Europe.
Global Online Gaming Market: Product analysis
Global Online Gaming Market: Application analysis
- Young Adults
- Senior Adults
Global Online Gaming Market: Region analysis
- North America
- Rest of Europe
- Asia Pacific
- South Korea
- Rest of Asia Pacific
- Latin America
- Rest of L.A.
- Middle East and Africa
- South Africa
- Rest of Middle East
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